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RECALL

Recall

RECALL in Braille (the first two cells mean all capitals)

Recall remembers where you put things, and walks you back to them.

For blind and low-vision people. Walk through your home once with an iPhone, then ask “where are my keys?” and hear the way there.

Ask Recall

It’s free, and it’s all spoken out loud.

Pick a question:

Your voice goes to Meta’s Muse Voice to become text. Recall doesn’t keep it.

Recall says
On the hallway shelf, second level, chest height. Seen 12 minutes ago.

Illustrative example, not real output. Answers come from the 3D map, never from guesses.

The everyday problem

“Where did Iput my keys?”

  • Searching by touch takes time, and moved things are easy to miss.
  • Asking someone else every time costs a little independence.
  • Labels and apps that read photos don’t know where the photo was taken.

A sample story

One morning, one mug.

Recall

Sample story · illustrative · 0:12

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Transcript: Sam wants his favourite mug. He checks the sofa, then the shelf: not there. He asks Recall where his mug is. Recall answers: kitchen table, right of the plant, waist height, and a route appears from where he stands. He walks there. “Over here, by the plant!” calls the mug. “There you are!” says Sam. “You found me!”

128Sample · 32 shares

How it works

Three steps. No screen needed.

  1. Step 1 of 3

    Walk through once

    Hold your iPhone and walk through your home. Recall records the rooms, the furniture and where your things are, in 3D, with real distances.

    LiDAR + camera · about 5 minutes

  2. Step 2 of 3

    Ask out loud

    “Where are my keys?” Recall finds the last place it saw them and describes it the way you would: landmark first, then shelf and height.

    Voice in, voice out

  3. Step 3 of 3

    Hear the way there

    Step-by-step directions from where you stand, as clock-face turns and steps, with an optional tap pattern on your Apple Watch.

    Live guidance · haptics

Sample memories · illustrative

Your things, posting where they are.

Every object Recall sees gets a memory: the room, the landmark, the shelf, the height and when it was last seen. On your phone it’s spoken; here it’s drawn as a feed.

  • Keys

    12 min ago · Hallway

    On the hallway shelf, second level, about chest height. Left of the blue bowl. #Hallway #Shelf #ChestHeight

    247 asks · 6 sightings
  • Reading glasses

    2 h ago · Living room

    On the sofa armrest, right side, about knee height. Last seen next to the remote. #LivingRoom #Sofa #KneeHeight

    4112 asks · 7 sightings
  • Wallet

    Yesterday, 18:40 · Bedroom

    On the bedside table, top surface, waist height. Seen more than a day ago, so it may have moved. #Bedroom #Bedside #WaistHeight

    184 asks · 6 sightings
  • Phone

    35 min ago · Kitchen

    On the kitchen counter, right of the kettle, about waist height. Face down, near the edge. #Kitchen #Counter #WaistHeight

    339 asks · 8 sightings
  • TV remote

    1 h ago · Living room

    Between the sofa cushions, middle seat, about knee height. #LivingRoom #Sofa #KneeHeight

    2715 asks · 7 sightings
  • Favourite mug

    This morning, 08:15 · Study

    On the desk, left of the keyboard, about waist height. Handle pointing towards the window. #Study #Desk #WaistHeight

    123 asks · 6 sightings

Directions

Spoken like a clock face.

Turns are clock positions from where you face, distances are steps. A tap pattern on your wrist can confirm each turn.

  1. Turn to 2 o’clock.

    You are facing the kitchen door.

  2. Walk 4 steps.

    The hallway opens on your left.

  3. Turn to 10 o’clock.

    The shelf is straight ahead.

  4. Walk 2 steps. Reach up to chest height.

    Your keys are on the second shelf.

Illustrative route, not a real home.

Built on Meta’s models

Open models for seeing, mapping, listening and talking.

Status: planned. These are being wired up during the event; nothing on this page is their output yet.

Accessibility & privacy

Built to be trusted without looking.

  • VoiceOver first

    Every screen works without sight. Every control has a spoken label. Nothing depends on colour alone.

  • Geometry decides

    Places, distances and times come from the 3D map. The language model only phrases them, so it cannot invent a location.

  • Your home stays yours

    Raw walkthrough video is never stored. Only the map and the objects found in it are kept.

  • Honest when unsure

    If something has not been seen, or was seen long ago, Recall says so and suggests which room to walk through.

Questions